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Solitaire Plugin for RPG Maker MV/MZ – Narrative Mini-Game in the Main Menu


What is it?


This plugin adds a fully functional Solitaire (Klondike) game to the main menu of your RPG Maker MV or MZ project.


Players can access it at any time, play, and unlock narrative content through the messages you write directly in the plugin manager.

What the plugin does (and does well)


A real Solitaire game: classic rules, 1-card draw, limited stock reloads, score, timer, saved high score.


Fully customizable without touching the code :


· Card size (width/height)

· Margins and auto-centering of the board

· Background image or solid color

· Score bar position

· Column spacing


100% customizable messages in the plugin manager :


· Welcome message (on launch)

· Win message (score + high score displayed)

· Lose message (auto-return to menu after 3 seconds)


These messages can be used for narration, clues, secret codes, quest hints, or any story element you want to integrate. Write whatever you need using \n for line breaks.


Works on RPG Maker MV and MZ (tested on both).


Lightweight, does not slow down your game.

What the plugin does NOT do (let's be clear)


It is NOT locked to the main menu. You CAN launch it from NPCs, map events, or items using this script call:


SceneManager.push(Scene_Solitaire);


When launched from an NPC or event, closing the game (Escape key) returns the player to the map, not to the main menu. Victory or defeat also return to the previous screen.


It does not modify your main game's gameplay. It is a purely optional bonus: players can play it or ignore it without any impact on your story.

Why this plugin is useful for you


For narrative-driven games:

You can use the messages (launch, win, lose) to integrate lore, poems, clues, story fragments, or even metaphorical events.

Examples :


· On launch : "The forgotten library opens. The cards whisper secrets..."

· On win : "You won! You decipher a passage from the manuscript: 'Time is a circle...'"

· On lose : "The cards fall silent. You will return later."


You can also trigger in-game effects by adding a few lines to the winGame() method: activate switches, give items, change variables, or call common events when the player wins.


For creators who want a bonus mini-game without spending hours coding.


To add a relaxing activity to a demanding or horror game (narrative contrast).

Installation (quick)

1. Place Solitaire.js in your project's js/plugins/ folder.

2. Enable it in the plugin manager.

3. Adjust the parameters (messages, card size, margins, etc.).

4. Launch your game → "Solitaire" appears in the main menu.

5. Optional: for NPC usage, create an event with Script Call and enter SceneManager.push(Scene_Solitaire);

Compatibility

· RPG Maker MV

· RPG Maker MZ

· Works with most plugins (Yanfly, Galv, SRD, etc.) – light testing done.

License


· You may use this plugin in your projects (free or commercial).

· Reselling the plugin itself (the .js file) is prohibited.

· Credit the author if you wish (optional but appreciated).

Final word

This plugin is stable, functional, and ready to use.

It won't perform miracles, but it will do exactly what it promises: provide a Solitaire game integrated into your menu, with your own narrative messages, and usable anywhere in your game world.


Buy it if you want to add a bonus mini-game to your RPG Maker, hassle-free.

 

Purchase

Buy Now$5.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Solitaire.js 42 kB

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